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Season 1Episode 8

Skullmachina

February 19, 2022
20m

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About This Episode

In this episode of DevNTell Rosemary presents Skullmachina, a gaming NFT project featuring 1,350 unique characters across 13 clans from the warrior planet, Ustranov. The project aims to bridge the gap in the Solana gaming metaverse by offering cross-platform character interoperability. Adopting a 'play and earn' philosophy, Skullmachina focuses on creating an engaging, fun-first environment to reduce gamer stress while providing financial incentives. Rosemary discusses the project's lore, the small volunteer team's dedication, and a flexible roadmap designed to prioritize quality and community input without the pressure of strict deadlines.

Key Takeaways

1

Skullmachina is an NFT-based gaming project on the Solana blockchain featuring 1,350 characters from 13 distinct clans.

2

The project's mission is to enable cross-platform gaming characters, allowing users to use their avatars in various metaverses.

3

It promotes a 'play and earn' model rather than 'play to earn,' emphasizing fun and social interaction over pure financial desperation.

4

The development team is small and entirely volunteer-based, focusing on sustainable growth and community collaboration.

5

The roadmap is flexible to avoid unnecessary pressure, with future goals including gaming token releases and a full platform launch.

Timestamps(click to jump)

Episode Transcript

Narb

Yeah. Yeah, go for it.

Rosemary

Hello, my name is Rosemary, and I'm working on a project, Skullmachina. Let me share my screen. Can you all see my screen?

Narb

I can see it, yeah.

Rosemary

Okay. So, the name of the project I'm working on is called Skullmachina. So this is a gaming NFT project. So about Skullmachina, it's like I said before, a gaming NFT project. We have 1,350 gaming characters that are derived from the 13 clans of Ustranov. So Ustranov is our planet where these machinas emerged from. These 13 clans, they were born during the war in their home planet. They had a planet where all species, including the humans, were residing and a war broke out due to the greed of some species who wanted some special privileges, thereby distorting the balance of the home planet and it erupted in war. This war raged on for a long time, like thousands and thousands of years. People were born into the war, people died in the war, both those who died young and those who died in their old age. Then these 13 warriors were born during the war. So they grew up in the war and joined in the war to restore balance in the planet. Due to their exceptional and gallant bravery, the war came to an end, but this came with a price. The end of their home planet. So they had to come to a consensus that every species should have their own planet to prevent something like this from coming up again, so everyone can have their own independence and build their planet the way they want it to be. So this led to the humans having their earth, the Martians going to Mars and all, and then those from their own species had to move to their own planet called Ustranov. This Ustranov is a warrior planet. So they serve as the guardians of every other planet against invasion.

Rosemary

This is a pictorial view of the 13 clans of Ustranov. So from the left here, this is from the force clan, this is from the water clan, this is from the wind clan, this is from the air clan, this is from the fire clan, this is from the metal clan, this is from the ice clan, this is from the thunder clan, this is from the lava clan, this is from the earth clan, this is from the rock clan, this is from the lightning clan, and this is from the shadow clan. So these are the 13 clans. Our characters are going to be modeled or generated from the 13 of these main clans.

Rosemary

So, what is our mission and vision? Our mission is to bridge the gap in the Solana gaming metaverse which is lacking the cross-platform gaming character capabilities. There are so many gaming platforms out there on Solana, on different blockchains, but one thing they all have in common is that their characters cannot be used in other gaming platforms aside theirs, and other gaming platforms can't use their character in another gaming platform. So we intend to bridge this gap by making it possible for people to actually use their avatars to play in other gaming platforms to increase and boost the value of their characters in whatever gaming platform they are going to make use of. Then our vision is to be the pinnacle of the play and earn gaming system. So, others say their gaming platform is mostly play-to-earn, but we are using the play and earn model. The difference between the play-to-earn model and the play and earn model is that the play-to-earn model has its main idea on earning money. Yes, everyone wants to earn money, even those that are going to play in our platform earns money, but their primary focus of play-to-earn is all about earning money, and this leads to negative psychological effects due to the stress, anxiety because that can be stemmed from the desperation of actually earning. You want to play to earn. That desperation can cause anxiety and stress in a gamer and induces negative hormones on the person. While the play and earn model, which is a different ball game, has the model on fun. The primary objective of play and earn is to have fun. You're having fun with your friends because we're going to have levels of multiplayer aspects where you are with your friends. Yes, you all are playing with the fun in it. You all tease yourselves, you all crack jokes as you're playing the game. The main idea is to have fun and also earn money while having fun. So it creates a relaxing experience. If you are playing the solo level, it has we have an inbuilt we tend to make this fun by having inbuilt storytelling and fun puzzles as you play. So the main thing is to make the gaming platform as relaxing as possible for mental stimulation. How we intend to achieve this feat of cross-platform gaming character is to have collaborative work with other platforms on the Solana blockchain.

Rosemary

Then lastly on my presentation slide is our roadmap. So our roadmap, the first thing we are working on is the creation of our social media platforms and our website launch, which we have gone past already. So the second we are now on the second phase which is our initial minting launch and NFT minting on secondary markets. Then followed by the launch of gaming assets and release of gaming tokens. Then finally, launch of our gaming platform and also additional features and collaboration. Looking at our roadmap you can say that it doesn't actually have like a stipulated time for doing this, maybe quarter one, quarter two or the likes of it. Why ours does not really have a specific timeline is because our team is really small. So we intend not to put this timeline to prevent pressure. We are trying to prevent pressure on everybody who is going to who is going to be working on this project, both the community members because we believe in community. We are not going to do this alone. Our community is also going to add to their suggestions and all to building this into a reality. So we do not want to put a specific timeline to prevent adding pressure on both the community members and the team.

Rosemary

So talking about our website launch, this is what our website looks like. So this is Skullmachina, welcome to Ustranov the warrior planet of the 13 clans. Then this is about a brief talk of what we are. So their home planet like I said earlier is Vogantus, so that was before the planet fell.

Rosemary

Then this is our team. This was we're not actually done that much on the website because we need to add some other capabilities as our team grows. So we have a team of our team is comprised of the product designer, the developer, that's me, we have our content creator, we have our story writer and we have our community manager and social media manager. So our team is like really small and we intend on expanding. So this is our roadmap like I said. Then these are some questions. We are modifying we we were meant to launch last weekend but we had to move it because we decided to follow a different approach. Because what we've seen on most on the dis not on the Discord but on the ecosystem is this reoccurring cliche way of people launching their NFT, then the tokens, then the whitelist and all, it's all cliche. So we are trying to go through another format for our launch. So we decided there won't be any whitelisting for our project since what we are catering for is the community. We want anybody who we don't want to gatekeep what we are building. We want everyone to be part of what we are building, we want everybody to support what we are building. So we are removing the whitelist from our roadmap. So that is the end of my presentation. If you have any questions, please ask and suggestions are also will also be appreciated. Thank you.

Narb

Wow, Rosemary, this was wonderful. There's a lot of great details you shared there and I'm sure it wasn't trivial to make the whole story background and the art with the small team that you mentioned. So what was kind of your inspiration, you and your team's inspiration for building this wonderful world you just presented to us?

Rosemary

Okay. The inspiration behind this project stems from the product designer being like a gamer, he's like a gamer, he's interested in different kinds of games and all. I myself am more of a sci-fi fan, with my best movie being Transformers. So this was built from these two passion of gaming and mechanical sci-fi idea. So this is where it came from.

Narb

Excellent, excellent. I'm a Transformers fan myself, so happy to hear that. So you mentioned you're a small team, is there any opportunities for people who are interested to join your team? Is the project open source? Could you speak a bit about that?

Rosemary

Yeah, our team is open to other people, but the downside to this is that everyone on the team is actually volunteering to actually make it work. So if anyone who's interested in joining our team willing to put in the time to build this project from ground up is welcome to join our team. We welcome 3D artists, we welcome game developers, comic artists and the rest of them. Everyone is welcome to join our team. The downside like I said earlier is so far everyone on the team is actually volunteering as we try to raise funding to work take this project beyond what we are actually planning on making it to be.

Narb

Excellent, excellent. And if someone was interested, how would they reach out? Would they just reach out to you? Is there a link on your website that people could follow?

Rosemary

They could reach out to me directly and I'll introduce them to the rest of the team and move from there. So I'll be the like the first port of contact if anyone's interested.

Narb

Excellent, excellent. Does anybody have any further questions for Rosemary?

Nathan

Hey Rosemary, great work on the presentation. I really like where this is going. My question is maybe more around the the gaming side of it. Could you shed any light on like what it would be like to play this game and also what kind of capabilities of the NFT characters that you guys are creating, which look really really cool, like how are those working together?

Rosemary

Okay, so the gaming aspect of it, we're going to have three levels to the game. You have the quest mode where you can play alone, follow through with the story, solve fun puzzles. While we have the second level where you can play with your friends or other people online, like 20 people, where you stake like little amount then all 20 of you play it and the winner gets the stake. Then we have the final level which is the 50 tournament where you also stake, but not just only is the winner going to get the staking amount, the winner is also going to have an asset attached to their character. Now tying it back to our gaming character, each gaming character comes with the basic level of capabilities. So with each play and each boost through winning the assets or winning tournaments or even becoming the character usage of the month, the character has increased capability from the basic capability which includes maybe let's say a power scarf, night vision goggles, some stuff like that, like these assets to increase not only its capability in this game and other games that it might be used in, but also to increase the value of these characters for the holders of this character.

Nathan

That's very cool. Thank you.

Narb

Yeah, awesome stuff. Anybody else with any questions for Rosemary?

Narb

I guess I have one if nobody else has one. Was there a particular reason you were gravitated towards Solana versus another chain? Or were you basically aiming for the transactional speed?

Rosemary

The reason why I gravitated towards Solana versus other chain other because of one, the speed of the transactions and two, I'm trying to make something worthwhile in the Solana blockchain because I actually love the chain, it's my bias. So I'm trying to contribute to the beauty of the blockchain.

Narb

Wonderful, wonderful. Nothing wrong with that. All right, gang. Last call for any questions for Rosemary. If not, we will wrap it up. Going once, going twice. All right. So, thank you again Rosemary for sharing this wonderful project. We're really looking forward to the release. Please do let us know when it's out and yes, thank you once again. So, thank you. Yeah, yeah, certainly. So, I will have I'll deliver a special POAP to you via DM, but we do also have POAPs for all our attendees. So I'll drop that in the developer voice text. But we'll just end here by saying I hope you all have a wonderful weekend and we will see you back here next week for Jose and Vinnie's NF Jeans presentation. So you definitely want to come around for that. And with that, I will stop the recording.

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